2026-05-06
42 分钟This is The Guardian.
The Guardian Archive Long Read.
Hello, my name's Oliver Holmes.
I'm the author of No Cults, No Politics, No Ghouls.
How China Censors the Video Game World, which was published as a Guardian article for the Long Read section in 2021.
This story was a look at the impact of China's extremely restrictive controls on culture and how those restrictions
could affect artistic freedom in the world's largest entertainment industry.
I wanted to write about video games, which I absolutely adore,
but I felt that their impact on society was often overlooked by the mainstream press,
which focuses on books, TV, film, and the wider arts.
That means as journalists, we are missing the biggest cultural stories of our age.
Now, China is the world's largest market for video games.
Today, the number of Chinese gamers is twice the population of the US.
But China is not a fully open society.
Its government is highly repressive.
So how does that come up against a hugely creative and artistic industry?
There's a tension there.
When people are listening to this, I 'd love for them to think about how culture impacts your worldview,
depending on where you grew up.
If you watched Top Gun or played Call of Duty games, what worldview did that give you?