Go-ing nowhere: the bust-up dividing East Asia

围棋之争

Drum Tower

2026-01-27

36 分钟
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单集简介 ...

Go, one of the world's oldest board games, is played across China, Japan, and Korea. But a dramatic row over the rules is inflaming age-old tensions between the three countries. Hosts: Jiehao Chen, our China researcher and Jeremy Page, The Economist's chief China correspondent Transcripts of our podcasts are available via economist.com/podcasts. Listen to what matters most, from global politics and business to science and technology—subscribe to Economist Podcasts+. 
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单集文稿 ...

  • The Economist.

  • A few months ago, I journeyed to Nara in Japan

  • to experience Shosoin, the country's most exclusive exhibition.

  • A royal treasure trove that opens to the public for just two weeks each year.

  • This year's star item is this four-string instrument that I'm looking at,

  • that is from 8th century, perhaps Tang Dynasty China or Nara period in Japan.

  • The leather patch in the middle shows three bearded,

  • long-robed gentlemen playing Go under the trees.

  • The board game Go was invented some 2,500 years ago,

  • and is one of the rare things that unites China, Japan, and Korea.

  • Three nations that otherwise find little to agree on.

  • For centuries, that shared culture helped shape the evolution of Go.

  • But in recent decades, tensions have grown.

  • And last year they came to a head,

  • when a high-profile clash between a Chinese and a Korean player

  • erupted at an international tournament in Seoul.

  • I'm Jeremy Page, The Economist’s Asia Diplomatic Editor, currently in Taipei.

  • And I'm Jiehao Chen, our China researcher based in London.

  • And this week we're asking: What's the appeal of this ancient board game

  • and why does it still arouse such passions across East Asia?