The female game-makers

女游戏制作人

The Conversation

2026-01-19

26 分钟
PDF

单集简介 ...

How do video and board games get from idea to reality? Ella Al-Shamahi talks to two women who invent, tweak and perfect the games that so many of us love to play. Sigurlína Ingvarsdóttir from Iceland has produced some of the world’s biggest video game titles, including FIFA and Star Wars: Battlefront. She now invests in start-up gaming companies as a venture capitalist. Natalie Podd invented the board game Confident while canoeing up the Amazon, and quit her corporate job in the UK as an actuary in order to work on it and other ideas. She and her husband sell their board games around the world. Produced by Hannah Sander (Image: (L) Natalie Podd. (R) Sigurlína Ingvarsdóttir.)
更多

单集文稿 ...

  • Hello and welcome to The Conversation from the BBC World Service,

  • where we bring together two remarkable women from different countries who share an expertise or experience and see what happens.

  • I'm Ella Alshamahi.

  • Today on the programme,

  • we discuss old-fashioned board games and high-tech video games with two producers.

  • Sigurlina Ingvastotir is from Iceland and has worked on some of the world's biggest titles,

  • including FIFA, now known as EA Sports Football Club and Star Wars Battlefront.

  • She now invests in startup gaming companies.

  • Natalie Podd invented the board game Confident

  • while canoeing up the Amazon and quit her corporate job in order to work on it.

  • She and her husband now run a games company.

  • Lena and Natalie, welcome to the programme.

  • Thanks for having me.

  • Thank you so much.

  • It's great to be here.

  • Natalie, let's start with the absolute basics.

  • What are the rules of Confident, your biggest game?

  • So it's very simple.

  • We'll ask a numerical question, like how many slices are there in a loaf of bread?

  • But instead of giving exactly one answer, everyone gives their answer with a range.