Women are gaming's powerful new players

女性成为游戏界的新生力量

Round Table China

2025-08-28

33 分钟
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The global gaming industry, now larger than film and music combined, generates over $184 billion. Women make up nearly half of all gamers worldwide, profoundly shaping game design, esports, and culture. We explore the shift and its future impact. On the show: Heyang, Steve & Yushan
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单集文稿 ...

  • Did you know that the global gaming industry is now bigger than music and movies combined,

  • generating over 184 billion U.S. dollars last year?

  • In China, women take up Nearly half of all gamers,

  • influencing everything from game design to esports and contributing to a more diverse gaming culture.

  • Let's explore how this shift is unfolding and what it means for the future of gaming.

  • Coming to you live from Beijing, this is Roundtable.

  • I'm He Yang.

  • For today's program, I'm joined by Steve and Yushan in the studio.

  • First on today's show.

  • The video game world has long been perceived as a male-dominated space,

  • yet a profound transformation fueled by the surge of female players is reshaping its landscape.

  • This powerful shift is challenging old assumptions about who a gamer is,

  • compelling the industry itself to slowly but surely reflect this new reality through its creators and characters.

  • First of all, let's go back to the beginning.

  • How was the gaming industry traditionally defined by male dominance,

  • and what was the impact of that?

  • Wow, if you look back, all the way from the 1980s to the 1990s,

  • we can almost see there's a logic there that the marketing campaigns for a lot of the games back then,

  • they really heavily rely on action-themed or aggression-themed building things,

  • warfare, and constructing a castle or something.